The BSc (Hons) Computer Science with Games Technology degree is suitable for those who want to apply their imagination to complex programming problems, while working in a creative, dynamic and successful area of British industry.
You should be excited by the rapid pace of change in the field and motivated to understand how computer games are built.
We also offer an MSci (Hons) Computer Science with Games Technology course – a four-year integrated-Masters degree with entry at undergraduate level.
The BSc (Hons) Computer Science with Games Technology degree will give you advanced knowledge of game engine architectures, computer graphics and game design, including the specialist skills needed for building computer game software.
You will acquire leading-edge computer games programming expertise, becoming proficient in a broad range of programming languages and software design techniques. You will also develop commercially valuable skills in computing laboratories and work with research groups.
Accredited by BCS, The Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional and partially meeting the academic requirement for registration as a Chartered Engineer.
This course is also accredited by TIGA, a non-profit UK trade association representing the UK’s games industry.
In addition, the following is required:
If you do not qualify for direct entry, you may wish to take a foundation programme first. These programmes are designed to prepare students for entry to City's undergraduate courses.
INTO City, University of London offers pathway programmes in a range of academic subjects and English language to help you prepare for degree-level study at City. You’ll learn from experienced teachers in a dedicated international study centre.
Successful completion of the International Foundation in Computer Science at the required level guarantees progression onto this undergraduate degree at City.
INTO City courses are validated by City, University of London providing assurance of the quality and standards of education.
City works in partnership with KIC London to provide a range of preparatory courses for international students. KIC London courses offer comprehensive support to students - including regular one-to-one tuition. Students who successfully complete the KIC London Foundation course at the required level have a guaranteed progression route to City, University of London degree courses.
We accept a wide range of European and international qualifications for direct entry to our programmes. For more information please contact email@example.com.
If you need to improve your English language skills before you enter this course, our partner, INTO City, University of London offers a range of English language courses. These intensive and flexible courses are designed to improve your English ability for entry to this degree.
If you are not from the European Economic Area / Switzerland and you are coming to study in the UK, you may need to apply for a visa or entry clearance to come to the UK to study.
The way that you apply may vary depending on the length of your course. There are different rules for:
For more information see our main Visa page.
Applications for degree courses must be made through the Universities and Colleges Admissions Service (UCAS). You can apply through your school or college using the Apply system, which enables you to submit your application directly to the UCAS website.
You can apply to up to five universities and institutions on the form. The UCAS code for City, University of London is C60.
Please take care to enter the correct course code when applying, particularly for subjects with a Foundation year or with BEng (Hons) and MEng (Hons) or BSc (Hons) and MSci (Hons) options.
UCAS has implemented an ‘invisibility of choices’ policy so that, on the initial application and while you are receiving decisions, each institute can see only their entry and not those of other institutions you have chosen. This ensures that your application for a course at City is considered solely on your academic and personal qualities.
You should submit your completed application form to UCAS with a £23 application fee. If you want to apply to City, University London only, you can make a single choice application at a reduced rate of £12.
Your application for entry in September 2020 should arrive at UCAS between September 2019 and 15th January 2020. Applications that arrive after 15th January 2020 will be considered only at City’s discretion.
When your application is acknowledged by UCAS, you will be sent a personal identification number so that you can access your records via Track on the UCAS website.
For general enquiries about the admissions process at City, please contact our Admissions Office:
Telephone: +44 (0)20 7040 8716.
If your enquiry is about admission to a particular course, please use the contact details provided on the course page.
Address: Universities and Colleges Admissions Service (UCAS), Rosehill, New Barn Lane, Cheltenham, Gloucestershire, GL52 3LZ
Telephone: from inside the UK 0871 468 0468; from outside the UK +44 (0)871 468 0468
For callers with hearing difficulties: from inside the UK use the Text Relay service on 18001 0871 468 0468; from outside the UK dial +44 151 494 1260 (text phone) and then ask the operator to dial 0871 468 0468.
* The fee for this course will be £9,250 for each year of study for the duration of your studies.
The institution reserves the right to increase your tuition fees annually to take account of the institution's increased costs of delivering educational services. The increase will normally be 2% but this is kept under review with reference to the RPI. If the institution intends to increase your tuition fees you will be advised of this alongside the published entry fee.
Your introduction to coding at City
City's first-year Computer Science students are introduced to coding during a two-week long coding marathon. The highlight is the presentation showcase, where students get to exhibit their achievements to academics and their fellow students. From complete beginners to those with some experience, everyone is challenged to develop their own project by the end of the bootcamp.
In recent years students from our computer science courses have been able to obtain placements at leading companies within their chosen field such as Goldhawk Interactive, Sony, PlayStation, Disney and Microsoft.
The School has its own dedicated placements team that provides on-hand placement and internship support and guidance for students throughout their studies. You can undertake one of the following placement schemes:
Our dedicated team of placement specialists, the Professional Liaison Unit, has extensive experience in helping students to secure placement employment across a range of industries. The team also has longstanding relationships with an impressive and diverse range of companies spanning both large and small organisations including start-ups in Tech City.
Placements are highly encouraged at City; students that complete a placement year benefit from gaining professional experience working on real-life projects and are also more likely to; achieve higher grades, secure a graduate-level job and earn a higher salary.
At the heart of cosmopolitan London, City is perfectly situated in the vibrant area of Clerkenwell. Close to many innovative and well-known businesses with strong ties to our students and alumni, City is the ideal place to be as a computer science student.
The School's computer science laboratories are equipped with modern and up-to-date hardware and software required for you to progress through your studies and acquire skills and knowledge that will form basis for your future career within IT.
From Oracle’s leading commercial object-relational database server to PCs with state-of-the-art NVidia GPUs, used for computer graphics, students will have access to all necessary tools required for their studies across all computer science disciplines.
We are a member of the MSDN Academic Alliance, giving you access to a wide range of Microsoft services and software.
We operate a Guarantee Scheme for first year undergraduates which means you will be offered place in one of City's affiliated Halls if you meet the Scheme's criteria.
Our Accommodation Service can also help you find private accommodation.
We offer a free language course for City, University of London students.
Course timetables are normally available from July and can be accessed from our timetabling pages. These pages also provide timetables for the current academic year, though this information should be viewed as indicative and details may vary from year to year.
Please note that all academic timetables are subject to change.
We offer an extensive support network during your time here at City, University of London – from Learning Support (including disability support) and counselling to financial and career advice – leaving you free to enjoy every opportunity campus life has to offer.
As a student on City’s Computer Science with Games Technology BSc (Hons) degree course, you will learn through a combination of lectures, seminars/tutorials, laboratory sessions and case studies. Taught modules are typically delivered through a 20-hour series of lectures and 10 hours of tutorials and laboratory sessions. Laboratory sessions aim to demonstrate the application of concepts and techniques through the use of state-of-the-art software development tools and environments.
In addition to contact hours, you are expected to undertake independent study amounting to around 120 hours per module, including coursework assignments.
Project and group work aim to develop creativity and problem solving and play a major part in the course. This activity is carried out under the supervision of academic staff, offered through a series of supervision sessions.
Learning is also supported by Moodle – City’s online e-learning system.
Assessment is by examination and coursework although some components, such as the team project, are assessed by coursework alone.
Coursework takes many forms, including programming, essays, theoretical work and modelling.
Written examinations contain theoretical questions (including mathematical aspects), short essays on the applications of computational techniques, and writing and analysing small amounts of code.
Feedback will be provided in line with our Assessment and Feedback Policy. In particular, you will normally be provided with feedback within three weeks of the submission deadline or assessment date. For end-of-module examinations or an equivalent significant task (e.g. an end-of-module project), feedback will normally be provided within four weeks. The timescale for feedback on final-year projects may be longer.
The balance of assessment by examination, practical examination and assessment by coursework will to some extent depend on the optional modules you choose.
The approximate percentage of the course assessment, based on 2017/18 entry is as follows:
This BSc (Hons) degree consists of three stages, each corresponding to an academic year. Professional Pathway students undertake IT work experience while studying part-time for part two and part three over three years.
The first year is shared with other Computing-related courses at City, giving you a firm grounding in Computer Science and allowing you to transfer to other City Computer Science degrees at the end of part one (subject to approval).
A common first-year syllabus with other Computing courses at City offers flexibility, as you can make your final choice of degree at the end of part one (subject to approval).
You will take six compulsory core modules:
In part two, you take a further six core modules (15 credits each) and undertake either a work-based project (for Professional Pathway students) or a team project (both worth 30 credits).
The core modules in part two are:
Professional Pathway students take the core modules over a period of two years.
In part three, you take one compulsory core module – Advanced games technology (15 credits) – and select a further four from a list of over 20 elective modules. In addition, you undertake an individual project (45 credits), researching and developing systems in an area of your own specialist interest.
Core Modules include:
Elective modules include (15 credits each):
The programme specification contains more information on how the course is organised, the requirements for progression for each part and credits required for awards.
Contact hours will take the form of taught modules delivered through a series of 20 lectures and 10 hours of tutorials/laboratory sessions. Each lecture and tutorial/laboratory session lasts 1 or 2 hours. The programme is delivered and assessed via a coordinated combination of: lectures (including programmed student activity); supervised tutorials; supervised laboratory work; independent coursework; group project work; and individual project work and dissertation.
Approximate study time based on 2018/19 entry is as follows:
Careers include working as a key technical specialist in the computer games industry or as a business analyst, web developer, technical architect, user experience designer or helpdesk engineer. A broad knowledge of computer science and sophisticated programming skills also make graduates attractive to employers in other industries.