The BSc (Hons) Computer Science with Games Technology degree at City University London provides technical, games-building skills along with a more general computer science education and will help you to develop a career in an exciting and dynamic industry.
You will gain advanced knowledge of games theory, graphics and games design and specialist skills for building computer games software; acquire leading-edge computer and games-programming expertise; and become proficient in a broad range of programming languages and software design techniques. You will also develop commercially-valuable skills in our computing laboratories and work with our research groups.
This degree is suitable for students who want to apply their imagination to complex problems like computer programming and gaming and want to work in a dynamic and successful industry.
Coding: a great way to begin your degree
View the exciting Java Bootcamp project for all new first year students.
Why study Computer Science with Games Technology at City?
- Over 70% of our undergraduate students were employed within six months of graduation - compared to the national average of 68.7% (HESA statistics, 2010)
- Each course shares a common first year, which gives you the flexibility to change course (to any of those listed below - subject to approval) after a year's study if required.
Developed by Games Industry Experts
Getting hands-on industry experience is key to your career development. Lectures are developed and delivered by industry experts. We also have strong links with games companies, helping you to find internships and placements as part of your courses. We source opportunities, help you with applications and support you during your internship/placement.
Companies that have offered these opportunities to City students in the past include Sony, EA , Criterion, Jagex, Playfish, Eutechynyx, Beefjack, Ideaworks and Playpen.
Alessandro Marmo (2011 games BSc Advanced Games Coursework) OpenGL game written in C++
James Barlow-Bignell (2011 games BSc Advanced Games Coursework) OpenGL game written in C++
You can find other student work on our games technology video channel.
Additionally, as part of your course, you will have the opportunity to gain practical experience, whilst earning, alongside your studies - through one of our placement schemes:
- One-year placement - These are taken after students have successfully completed their second year of studies; students work between nine and fifteen months on placement before returning to City to complete their final year
- Professional Pathway Scheme - This scheme is unique to City and offers students the opportunity to combine placement employment (and earnings) whilst studying.
About the School of Informatics
For entry in 2014Typical offers require one of the following:
- 'A' Level: 360 UCAS tariff points or grades ABB at 'A' Level.
- BTEC: DDM.
- IB: 32 points, 6 in all higher subjects.
- Overseas, other UK qualifications and relevant work experience will be considered on the basis of equivalence to our 'A' Level intake.
- 14-19 Advanced Diploma: We accept the Advanced 14-19 Diploma on the same standing as 'A' Levels based on the UCAS tariff.
Mathematics GCSE at grade C or above (or equivalent).
Other Suitable Qualifications
If you do not qualify for direct entry, our partner INTO City University London offers academic preparation programmes which focus on the skills you need. Successful completion of the International Foundation in Engineering, Computer Science and Mathematics at INTO City University London means guaranteed progression to this degree.
- IELTS: 6.0 overall with a minimum of 5.5 in each component.
- GCSE: English Language grade C.
Please note that due to changes in the UKVI's list of SELTs we are no longer able to accept TOEFL as evidence of English language for students who require a CAS as of April 2014.
English Language Programmes
If you need to improve your English language skills before you enter this course, our partner, INTO City University London offers a range of English language courses. These intensive and flexible courses are designed to improve your English ability for entry to this degree. Please click the links below for more information.
If you are not from the European Economic Area / Switzerland and you are coming to study in the UK you may need to apply for a visa or entry clearance to come to the UK to study.
The way that you apply may vary depending on the length of your course at City, there are different rules for:
- Students on courses of more than 6 months
- Students on courses of less than 6 months
- Students on a pre-sessional English Language course
Please note: If you require a Tier 4 student visa to study in the UK, you cannot undertake a part-time course.
For more information see our main Visa page.
- Start Date:
- September 2014
- Full-time: 3 years or 4 years with a one year placement, or the Professional Pathway scheme (combining the degree with 3 years of IT work experience)
A degree in Computer Science with Games Technology at City University London will help you develop your career in an exciting and dynamic industry.
You will gain:
- advanced knowledge of games theory, graphics and games design
- leading-edge computer programming expertise
- specialist skills for building computer games software.
While at City, you will:
- become proficient in a broad range of programming languages
- become proficient in software design techniques
- develop commercially, valuable skills and create a portfolio of technical demonstrations and games
- develop expertise in computer games programming, software and technologies.
The structure of your BSc (Hons) Computer Science with Games Technology degree is based around three parts, each corresponding to one year of the three-year course. Commonality with other computing courses is emphasised as far as possible allowing you maximum flexibility to change your degree course once registered.
A one-year placement is invariably taken between the second and final year. In the case of the Professional Pathway, Parts II and III are spread over three years.
Part I: Foundations
You will gain a firm foundation in computing covering topics such as programming, software engineering, computer architecture, databases and the mathematics needed to understand and model computer systems. Communication and business skills, essential for a successful career in IT, are also covered.
We offer a common first year for all our courses, allowing you ample time to make an informed choice of which computing degree to study.
Part II: Core knowledge and skills
You will learn the core knowledge and skills needed in the IT profession, including topics such as networking and human-computer interaction. A group project plays an important role in developing your team-working skills in a software development environment. You will also study topics relevant to your specialism, such as data structures and algorithms for computer science, and organisational behaviour for business computing.
Part III: Advanced topics
You will have the opportunity to gain knowledge of your specialism and broaden your education by selecting topics from our wide range of final year elective modules. Your individual project will demonstrate to employers that you can apply your knowledge and devise a novel solution to a problem. Your project may be undertaken in conjunction with one of our research groups in artificial intelligence, human-computer interaction or software engineering. Alternatively, you may undertake your project with the company you worked for while on placement.
We offer you a wide range of regularly updated elective topics allowing you to specialise or broaden your studies as you wish.
Specialist topics include:
- 2D and 3D graphics
- Game engine architecture
- Game physics and sound
- NPCs and game AI
- Programming in C++
- The games development process.
A common Year one syllabus offers flexibility as students can make their final choice of degree at the end of the first year. This course is available with or without a placement.
Teaching and Assessment
You will learn through a combination of lectures, case studies, seminars and laboratory sessions. Project and group work aim to develop creativity and problem-solving and play a major part in the course.
Learning is also supported by the online e-learning system.
Assessment is by examination and coursework although some components, such as the team project, are assessed by coursework alone.
Your final degree classification is calculated from the second and final years, with weightings of 40 per cent and 60 per cent respectively.
- Full-time EU: £9,000
- Full-time Non EU: £13,000
For up-to-date information about tuition fees, living costs and financial support, visit Undergraduate Fees and Finance.
As part of the BSc (Hons) Computer Science with Games Technology you may gain paid work experience as part of your degree through one of our placement schemes:
- One-year placement - these are taken after you have successfully completed your second year of studies; students work between nine and fifteen months on placement before returning to City to complete their final year;
- Professional Pathway Scheme - this scheme is unique to City University London and offers you the opportunity to combine paid placement employment and study.
Careers include working as a key technical specialist in the computer games industry. Your broad knowledge of computer science and sophisticated programming skills as a graduate will also make you attractive to employers in other industries.
City's BSc (Hons) Computer Science with Games Technology degree is accredited by the British Computer Society (BCS), exempting you from their professional examinations and offering a pathway to chartered status.
Find out more about City University London
Computer Science with Games Technology
UCAS code: G490
Applications for degree courses must be made through UCAS. You can apply through your school or college using the Apply system, which enables you to submit your application directly to the UCAS website.
Universities and Colleges Admissions Service (UCAS)
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Cheltenham, Gloucestershire GL52 3LZ
UCAS Customer Service Unit telephone numbers:
- For callers in the UK: 0871 468 0 468
- For callers outside the UK: +44 (0)871 468 0 468
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- From the UK use the Text Relay service on 18001 0871 468 0 468
- From outside the UK dial +44 151 494 1260 (text phone) and then ask the operator to dial 0871 468 0 468.
When to apply
Your application for entry in September 2014 should arrive at UCAS between 1 September 2013 and 15 January 2014. Applications that arrive after 15 January 2014 will be considered only at the University's discretion. When your application is acknowledged by UCAS, you will be sent a personal identification number so that you can access your records via Track on the UCAS website.
For general enquiries about the admissions process, please contact the
T: +44 (0)20 7040 8716/0223
If your enquiry is about admission to a particular course, you should contact the admissions tutor for that course (please see the course description for contact details).