Web and Multimedia Programming with ActionScript  Short Courses

This course will introduce the key development techniques and programming logic used with ActionScript, the scripting language for Flash animation software. ActionScript is becoming an increasingly essential part of an interactive web and media designer's toolkit and the course will teach students how to apply these technologies. It is a hands-on course, which guides students through the steps to write dynamic web sites and interactive software and gives them practical experience in doing so. It is aimed at existing users of Flash who need to program in ActionScript as a design and animation tool and experienced programmers who want to start coding in Flash.

Course Information

Start DateStart TimeDurationCostCourse CodeApply
Wednesday 18 January 2012 18:30 - 20:30 10 weekly classes £360.00 CE2557 Course Cancelled

Tutor Info

Rui Filipe Antunes has a previous background in fine arts and computing. He has been teaching multimedia and computing for over a decade. He holds an Msc in Arts Computing from Goldsmiths College, University of London, where he is currently a PhD candidate in Arts and Computational Technologies. His main area of interest is the study of virtual ecologies.

Eligibility

Working knowledge of Flash software as taught in Web animation and design with Flash and ActionScript or previous knowledge of programming logic.

What will I learn?

  • Syntax and language fundamentals:  Dot syntax and target paths; Variables and arrays; Data types; Keywords.
  • Functions and methods:  Variables scope; Return values; Creating interaction with Actionscript: Using event handler; Using event listeners; Implementing listeners in graphic elements
  • Working with Movieclips: Properties; Methods; Creating dynamically movieclips; Dragging movieclips; Loading and unloading movieclips from the library; Controlling movieclips with ActionScript
  • Working with Text and Strings: Dynamic text fields; Loading external text; Text properties
  • Working with images and sound Loading and unloading external swf and image files; Loading external mp3 files
  • Introduction to Object Oriented Programming; this keyword; Prototyping; Classes; Inheritance; Polymorphism; Interface.

Teaching and Assessment

The assessment procedure articulates three practical home assignments with sessions of questions and answers in the class.

Recommended Reading

Loft, Scholl & Peters (2006) Actionscript 3.0 Cookbook, O'Reilly

Peters, K. (2007), Foundation Actionscript 3.0 animation, Springer

Adobe Creative Team (2011), ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book,  Adobe Press.

http://www.flashgameu.com

http://www.kirupa.com
http://www.flashmo.com

Leads To...

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Career Outcome

This is an ideal course for designers who want to be able to develop their own applications; or want to read code from other developers and change it according to their needs. Advanced programmers are welcomed too, as this course will facilitate much their adaptation to the peculiarities of Actionscript and flash.

Application Deadline: